![]() There’s not one person among them, he really likes or I, as the player, liked a lot. The story has Max trying to protect/rescue some rich folks, who mean nothing to him. I can’t even say for sure who’s still alive at the end. Besides Max, no major characters come to mind that I could call noteworthy. While I wanted/was looking forward to this intense feeling MP1+2 gave me, I got a cut scene extravaganza with a very good voice actor who sadly merely says rather mediocre stuff. ![]() Instead I couldn’t stop thinking about this. MP3 (no one is gonna be confused by this abbreviation, I’m sure) definitely was a big budget title, it’s hard to overlook but it still didn’t help to make it more endearing to me. There’s really more than just the long time period since the last game, that makes it a little hard to get used to this installment. So it’s very much unlike Star Trek, where it’s no big deal to have another crew on another ship and it can still be… Star Trek. It’s not guns and not even the bullet time. There is really nothing else defining the series (one of the few things, strangely, that ties the 3 games together, is that Max Payne has a different face in every single one of them – this time he looks a lot like the voice actor). ![]() The problem with that is, that the setting in and of Max Payne is… Max Payne. What they kinda did with this one, was to change the setting.
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